This shows the setup to get all the way fromt he top of the deku tree to the b1 skip area. You can jumpslash one frame later than I show (2 frame window). You can sidehop one frame later than I show, and then you have a 1 frame window for the js (which appears like the frame after the one I show here).
This is a new setup for door wrong warp. The setup for OI is fairly long, but you don't have to wait for the camera to turn. It is also pretty adapative.
This shows a new method I found to hover to the top of dodongo's head with only 6 bombs (and no hover boots either). This may be useful in any%. However, all the hovers must be very good to succeed with this number. (Note: isg is lost due to landing on a slippery slope.)
This is a reliable setup for the megaflip position. For the megaflip itself, roll on the big blue bomb frame; start holding down when link stands up; backflip two frames later.
This is my setup for the Water Temple death cs skip. It seems reliable, though a bit heavy on pause buffering. Also, it should still work even if the camera is mirrored after the OI.
This shows my current setup to do the Fire Temple Death Wrong Warp/CS Skip. A good guideline for the initial position is you want your right hand to be just touching the corner or slightly farther left.