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笑って下さい | https://twitter.com/#!/itaiyoww

Joined June 23rd 2009

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Megaman Battle Network 6 Gregar - Bass

Recorded Jun 26th 3am on oww2 1:55 0

First time playing the game and first time fighting Bass in this game. Took me several tries to beat him with what I had. Totally forgot I had AntiDmg installed and learned that I cannot use the same PA in the same battle. Also totally wasting a counter hit.

Marisa and Alice's Trap Tower - World 8 Stage 7

Recorded Jun 18th 5am on oww2 1:22 1

This stage is pretty troll, yet entertaining. Expect things like holes, launchers, and dead ends everywhere.

Marisa and Alice's Trap Tower - World 8 Stage 6

Recorded Jun 18th 3am on oww2 1:54 0

This one took me a while to figure out how to align the middle section. Once I got that, it was just setting up the fireballs so they have a gap to jump through and execution.

Marisa and Alice's Trap Tower - World 8 Stage 5

Recorded Jun 16th 4am on oww2 1:09 0

This one was pretty annoying, but manageable after spending sometime learning it. You're required to use auto walking if you want to stay on time. Apologies for the lag, probably too many things moving at once.

Marisa and Alice's Trap Tower - World 8 Stage 4

Recorded Jun 16th 3am on oww2 5:52 0

This one is long, but it's not super complicated. Some trial and error along with patience and it's doable. Noisiest stage I've played so far.

Marisa and Alice's Trap Tower - World 7 Stage 4

Recorded Jun 14th 4am on oww2 2:00 0

Clipped this because of God rank, higher than S rank. It's my first one that I have no idea how I got.

Marisa and Alice's Trap Tower - World 8 Stage 3

Recorded Jun 15th 5am on oww2 0:19 0

Take it easy! You get 9 seconds to clear this map while there's hazards everywhere. This one took me almost a few hours to beat. Can't say much about this one, it's perfection or bust.

Marisa and Alice's Trap Tower - World 8 Stage 2

Recorded Jun 15th 3am on oww2 3:48 0

This one is tricky, but with some patience and some attention in dodging those fireballs, it's beatable. Don't mind me taking my time and pausing for a little while at the beginning.

Marisa and Alice's Trap Tower - World 8 Stage 1

Recorded Jun 15th 3am on oww2 0:49 0

This one was pretty confusing, but some trial and error along with some head smashing and you should be able to pass this.

Touhou Gensou Maroku Matsuri - Boss 10 Final

Recorded Jun 5th 4am on oww2 12:33 8

Shinki. I do not quite understand how her weakness works, but it changes per form she's in. In early forms, she may bomb and follow the next turn with a void element attack that I don't quite understand how it works, but somehow Sanae takes 1 from it. On her final form, she'll have a different bomb that's likely to kill your party with massive damage. Fun game, now for grinding into extra bosses and areas.