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Bio

I am a Youtube user, known as Bizkit047. I mainly speedrun, but do casual playthroughs of games at any time. I mainly speedrun FFVIII, SM64, Paper Mario, Crash Bandicoot 1, and a few others. Follow me to know when I go live! Feel free to donate to support me for streaming equipment and such!

Joined March 10th 2010

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DBZ: Budokai 3 - I Won in My Book

Recorded about 19 hours ago on Bizkit047 0:20 7

Screw what the game thinks.

SSBB - Classic Mode (2:41, 2:20.63 game time) - Normal, 5 Stock *Re-timed VOD*

Recorded Jun 14th 2am on Bizkit047 4:56 186

2:41 with my method of timing, 2:20.63 with actual game time. Stages 1/3/4/5/6/8/final were really good, rest were crap. The best thing that happened was getting the luckiest item ever in Kirby/DDD fight.

KH2FM - Why, Luxord, Why?

Recorded Jun 6th 1am on Bizkit047 0:39 48

"**** the rules" - Luxord 2013

KH2FM - LV1 CM Org. Data RTA (44:36)

Recorded Jun 6th 1am on Bizkit047 45:10 129

New WR for this category by about a minute. New strat for Roxas. Everything was nearly perfect, except Xaldin had an extra DM over previous record and Final Xemnas had terrible RNG and fell out of the area too much. Can be improved by about a min with a perfect run prob.

KH2FM - LV1 CM Org. Data RTA (46:13)

Recorded May 18th 3am on Bizkit047 47:01 103

New WR for this category. One really fast death to Xigbar. Worst Xaldin RNG of all time (srsly wtf?). Demy/Larxene/Saix were absolutely perfect. Run can be a sub 45 with better luck and no death.

SSBB - All Star (9:07) - Intense Mode

Recorded May 16th 7am on Bizkit047 10:02 76

All Star keeps track of total game time , so I go with that for this as opposed to Classic Mode. Fairly solid run for Intense Mode, some trolling here and there but other than that it was good.

SSBB - Classic Mode (5:33) - Intense, 5-stock *re-timed vod*

Recorded May 16th 3am on Bizkit047 7:37 35

Pretty good Intense mode time for Classic. Too lazy to get actual game time for this, but I prob will later. Considering how difficult some of the rng can make Intense mode, this went well. Only a few crappy fights. Timing begins when the fight loads and is paused as soon as GAME appears.

KH2FM - LV1 CM Org. Data RTA (50:36)

Recorded May 15th 2am on Bizkit047 51:28 131

Current WR for this category. Died only once to Axel (broke out of my loop). Marluxia fight went terribly wrong, and even though I didn't die, I still lost about a minute. Still can improve this run by a couple mins, maybe even 3 minutes.

Super Mario 64 - 70 Star (56:58) - N64

Recorded May 9th 4am on Bizkit047 57:17 45

My 70 star run on N64 version. Pretty content with this run, though much can be improved if I decide to do more 70. My VC PB is 54:47.

SSBB - Classic Mode (2:53) - Normal, 5 Stock *re-timed vod*

Recorded May 10th 8am on Bizkit047 4:48 113

Current WR for this category. Now USB & Disc versions of Brawl can count as the same category with this new timing method, Almo pointed out. This gets rid of the loading time variances. (also gets rid of the loading RNG times for disc runners!) Timing method is pretty obvious how it works by watching. It's easiest to split if you start timer right after load screen instead of at movement! Almo's time is 3:04.4 with this timing, Adam's is 3:07.